//! State of connection to a peer. /// Represents the kind of connection established to the peer, if any #[derive(Debug, Clone, Copy, Default, Eq, PartialEq)] pub enum PeerConnectionState { /// Not connected currently. #[default] Idle, /// Disconnect of an incoming connection in progress DisconnectingIn, /// Disconnect of an outgoing connection in progress DisconnectingOut, /// Connected via incoming connection. In, /// Connected via outgoing connection. Out, /// Pending outgoing connection. PendingOut, } // === impl PeerConnectionState === impl PeerConnectionState { /// Sets the disconnect state #[inline] pub fn disconnect(&mut self) { match self { Self::In => *self = Self::DisconnectingIn, Self::Out => *self = Self::DisconnectingOut, _ => {} } } /// Returns true if this is an active incoming connection. #[inline] pub const fn is_incoming(&self) -> bool { matches!(self, Self::In) } /// Returns whether we're currently connected with this peer #[inline] pub const fn is_connected(&self) -> bool { matches!(self, Self::In | Self::Out | Self::PendingOut) } /// Returns if there's currently no connection to that peer. #[inline] pub const fn is_unconnected(&self) -> bool { matches!(self, Self::Idle) } /// Returns true if there's currently an outbound dial to that peer. #[inline] pub const fn is_pending_out(&self) -> bool { matches!(self, Self::PendingOut) } }